Megabonk Wiki

Megabonk Maps Guide

Forest and Desert tier progression, boss strategies and unlock conditions. The tier system determines both difficulty and progression.

2 maps3 tiers per mapTier 1 = 1 stage · Tier 2 = 2 · Tier 3 = 3

Megabonk Maps List

Forest Beginner-Friendly

Theme: Lush green woodland with natural obstacles

Terrain: Hills, valleys, trees, medieval structures

Main enemies: Goblins, Bugs, Forest creatures

Advantages / mechanic: Verticality, natural cover, multiple escape routes

Unlock: Available by default

Desert Advanced Challenge

Theme: Arid wasteland with sandy dunes

Terrain: Flat, open spaces with scattered ruins

Main enemies: Scorpions, Cacti, Skeleton Balls

Advantages / mechanic: Sandstorms reduce visibility; tornadoes give vertical lift

Unlock: Reach Forest Tier 2 Stage 2 as CL4NK

Understanding Tiers & Stages

You must complete each tier before unlocking the next; higher tiers require defeating bosses to advance through portals between stages.

TierStagesMaps playedDifficultyUnlock requirement
Tier 11 StageForest only★☆☆Available from start
Tier 22 StagesForest → Desert (via portal)★★☆Beat Tier 1 boss
Tier 33 StagesForest → Desert → Final Boss★★★Beat Tier 2 final boss
Pro tip Forest offers natural cover and verticality for beginners. Desert is open and exposed — sandstorms cut visibility and Skeleton Balls can block shrine access, so bring strong mobility.

Ready to fight them? Boss strategies →